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Daniel J. Lezama L.
powerdan
Animation



Location:
Caracas, Venezuela

Language(s):
English, Spanish

Member Since:
May 2004

Last Updated:
4 April 2008

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LowPoly Modeling - Subaru Impreza
Maya, Photoshop
January 2007


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I start working on the gaming industry, in the training I must model and texture a Car with a limit of 6000 of triangles, I choose Subaru Impreza, and for the texture I work with Rally look decals, toke me about 2 weeks to finish it, This is my final work, For the render I use Maya's Soft Render for a beauty pass, and MR (for maya) for Occ pass, the background is rendered on the beauty pass because I use it ass Img plane. Critics are wellcome!.

--<Daniel>--

 
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